Skip to main content

Posts

Showing posts from November, 2011

First post using stackedit

Welcome to StackEdit! Hey! I’m your first Markdown document in StackEdit 1 . Don’t delete me, I’m very helpful! I can be recovered anyway in the Utils tab of the Settings dialog. Documents StackEdit stores your documents in your browser, which means all your documents are automatically saved locally and are accessible offline! Note: StackEdit is accessible offline after the application has been loaded for the first time. Your local documents are not shared between different browsers or computers. Clearing your browser’s data may delete all your local documents! Make sure your documents are synchronized with Google Drive or Dropbox (check out the Synchronization section). Create a document The document panel is accessible using the button in the navigation bar. You can create a new document by clicking New document in the document panel. Switch to another document All your local documents are listed in the document panel. You can switch from one to anoth

Wireless Game Development in C/C++ with BREW (Wordware Game Developer's Library), 2003

If possible, please buy a legal copy from Amazon Book Description Designed for game programmers interested in developing mobile phone applications, Wireless Game Development in C/C++ with BREWTM uses QUALCOMM® s BREW development environment to illustrate a variety of techniques in the field of wireless phone games. From the basics of the BREW SDKTM and bitmap graphics to wireless networking and applet distribution, this book takes you through the fundamentals of the API, including graphics, sound, and input, and brings it all together with a complete example of a working game. Editorial Reviews About the Author Ralph Barbagallo is a professional game developer who has worked on such games as Ion Storm’s Anachronox as well as various other PC and console projects. He currently runs Flarb Development, a game developer specializing in wireless entertainment. Product Details Paperback: 321 pages Publisher: Jones & Bartlet

Practical Algorithms in C++, 1995

Book Description A practical guide to implementing algorithms in C++.   Have you been looking for a C++ book that not only talks about some of the most popular algorithms of today, but also implements them? Then look no further. This book presents algorithms from a practical point of view, clearly explaining how the algorithms work, as well as fully implementing them in C++. Written to the intermediate C++ programmer, this book covers a wide range of subjects, from sorting and searching algorithms, to graph traversal algorithms, hashing algorithms, priority queues, finite state machines, and "algorithmic generators," a unique, object-oriented way of implementing algorithms. Includes theory and practice, with emphasis on practice. Builds from the basics to the most advanced techniques. Backs each algorithm with full source code provided on disk-no misleading code fragments. Includes high quality code, written specifically for C++, and not simply ported

Practical Data Structures in C++, 1993

Editorial Reviews From the Publisher C++ is the premier up-and-coming language of the 90s providing elegant ways to code algorithms and data structures and solve real-world problems. Written using generic C++, it takes a no-nonsense, practical approach to designing algorithms and data structures. All of the elements needed to implement the algorithm or data structure will be completely covered so that readers can use the material immediately. Features complete code and practical examples which users can easily adapt to their own programs. Also includes a companion disk that will have all of the examples typed in and ready-to-run. Product Details Paperback: 448 pages Publisher: Wiley; 1 edition (April 19, 1993) Language: English ISBN-10: 047155863X ISBN-13: 978-0471558637 Product Dimensions: 9.1 x 7.3 x 1.1 inches Shipping Weight: 1.8 pounds Download link: http://adf.ly/3tvvH Password: blogl

Numerical Linear Approximation in C (Chapman & Hall/CRC Numerical Analysis and Scientific Computing Series), 2008

If possible, please buy a legal copy from Amazon Book Description Illustrating the relevance of linear approximation in a variety of fields, Numerical Linear Approximation in C presents a unique collection of linear approximation algorithms that can be used to analyze, model, and compress discrete data. Developed by the lead author, the algorithms have been successfully applied to several engineering projects at the National Research Council of Canada. Basing most of the algorithms on linear programming techniques, the book begins with an introductory section that covers applications, the simplex method, and matrices. The next three parts focus on various L 1 , Chebyshev, and least squares approximations, including one-sided, bounded variables, and piecewise. The final section presents the solution of underdetermined systems of consistent linear equations that are subject to different constraints on the elements of the unknown solution vector. Except

C Programming for the Absolute Beginner, 2nd Edition, 2007

If possible, please buy a legal copy from Amazon There are Kindle version also Book Description If you are new to programming with C and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner™ series teach the principles of programming through simple game creation. C is not an easy language to learn, but fortunately the clear explanations, examples, and pictures in this book make learning C easy and fun. Each chapter contains programming challenges, a chapter review, and a complete program that uses chapter-based concepts to construct an easily built application. You will acquire the skills that you need for more practical C programming applications and will learn how these skills can be put to use in real-world scenarios. Additionally, by the time you finish this book, you will be able to apply the programming principles you've learned to the next programming la

C Programming: A Modern Approach, 2nd Edition, 2008

If possible, please buy a legal copy from Amazon Editorial Reviews Review ... this book will be well received because of its unique approach to the presentation of the material; it is full of examples and insights. King does not stop--as many others do--in merely explaining how the C programming language works. His well-written and well-organized book is full of advice and explanations of best practices in how to use the language most effectively. One of the most welcome aspects is that King identifies C programming 'idioms,' explains when the idioms are applicable, and shows why they are useful. The book is aimed at people with no prior programming experience, yet it is quite comprehensive in its treatment of the majority of C programming concepts. It is up-to-date in that it also covers the information needed by a C programmer in using the standard C library... -- Choice, September, 1996 A few years ago, I decided to switch from Fortran (which I had

Game Theory for Wireless Engineers (Synthesis Lectures on Commnunications), 2006

Book Description Series: Synthesis Lectures on Commnunications | Publication Date: March 22, 2006 Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks. This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated

Lectures in Game Theory for Computer Scientists, 2011

Book Description Games provide mathematical models for interaction. Numerous tasks in computer science can be formulated in game-theoretic terms. This fresh and intuitive way of thinking through complex issues reveals underlying algorithmic questions and clarifies the relationships between different domains. This collection of lectures, by specialists in the field, provides an excellent introduction to various aspects of game theory relevant for applications in computer science that concern program design, synthesis, verification, testing and design of multi-agent or distributed systems. Originally devised for a Spring School organised by the GAMES Networking Programme in 2009, these lectures have since been revised and expanded, and range from tutorials concerning fundamental notions and methods to more advanced presentations of current research topics. This volume is a valuable guide to current research on game-based methods in computer science for undergra

C++ for Beginners...Masters

  Product Details Paperback: 642 pages Publisher: to New Age International Pvt Ltd Publishers (December 1, 2008) ISBN-10: 8122420249 ISBN-13: 978-8122420241 About the Book: The purpose of this book is to provide an introductory text for understanding the C++ language and to empower the reader to write C++ programs. The book also introduces reader to the paradigm of object oriented programming. The main strength and USP of this book is that it is written by a student for students but will be equally useful for intermediate level programmers, and software development professionals. The author is in the best position to identify and address issues and areas where a student needs maximum help in understanding the C++ concepts and developing programming skills. The book also covers text for a business-oriented C++ programming course. The examples and the several chapters at the end are devoted to data structures, database concepts including SQL, metho

Beginning C++ Through Game Programming, Third Edition, 2010

If possible, please buy a legal copy from Amazon Book Description BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD EDITION approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small projects in each chapter to reinforce what they've learned and a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material, this third edition covers all the latest technology and advances. Product Details Paperback: 432 pages Publisher: Course Technology PTR; 3 edition (October 18, 2010) Language: English ISBN-10: 1435457420 ISBN-13: 978-1435457423 Product Dimensions: 9 x 7.2 x 1.1 inches Shipping Weight: 1.8 pounds Download link: http://adf.l

C++ Design Patterns and Derivatives Pricing, Second Edition, 2008

If possible, please buy a legal copy from Amazon Book Description Newly updated second edition and now in paperback! This is the first book on implementing financial models using object-oriented C++. Assuming only a basic knowledge of C++ and mathematical finance, the reader learns how to produce well-designed, structured, reusable code via carefully-chosen examples. This new edition includes several new chapters covering topics of increasing robustness in the presence of exceptions, designing a generic factory, interfacing C++ with EXCEL, and improving code design using the idea of decoupling. Complete ANSI/ISO compatible C++ source code is hosted on an accompanying website for the reader to study in detail, and reuse as they see fit. Whether you are a student of financial mathematics, a working quantitative analyst or financial mathematician, you need this book. Offering practical steps for implementing pricing models for complex financial products, it wi

C++ Programming Made Simple, Second Edition, 2002

If possible, please buy legal copy from Amazon Book Description The author enables novices to get to grips with the programming language quickly and efficiently, and demystifies the subject matter making it easy to understand. Java and C++ are now the two clear leading languages for technical and web programming, and the C++ language and environment, including C, are internationally standardised by the ISO Standard 1998. Although focusing on C++, the text also incorporates material on the C programming language. If you want to know how to: - Write ISO C++ programs - Write procedural C programs - Use ISO C++ advanced features such as templates and RTTI - Take advantage of the Standard Template Library - Program with both the C and C++ Standard Libraries then C++ Programming Made Simple is for you! *Aimed at a non-North American user audience *Requires no technical or in-depth computer knowledge *Enables reader

C++ Network Programming, Volume 2: Systematic Reuse with ACE and Frameworks, 2002

If possible, please buy legal copy from Amazon Book Description Do you need to develop flexible software that can be customized quickly? Do you need to add the power and efficiency of frameworks to your software? The ADAPTIVE Communication Environment (ACE) is an open-source toolkit for building high-performance networked applications and next-generation middleware. ACE's power and flexibility arise from object-oriented frameworks, used to achieve the systematic reuse of networked application software. ACE frameworks handle common network programming tasks and can be customized using C++ language features to produce complete distributed applications. C++ Network Programming, Volume 2, focuses on ACE frameworks, providing thorough coverage of the concepts, patterns, and usage rules that form their structure. This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applicati

C++ Network Programming, Volume I: Mastering Complexity with ACE and Patterns, 2001

If possible, please buy legal copy from Amazon Book Description As networks, devices, and systems continue to evolve, software engineers face the unique challenge of creating reliable distributed applications within frequently changing environments. C++ Network Programming, Volume 1, provides practical solutions for developing and optimizing complex distributed systems using the ADAPTIVE Communication Environment (ACE), a revolutionary open-source framework that runs on dozens of hardware platforms and operating systems. This book guides software professionals through the traps and pitfalls of developing efficient, portable, and flexible networked applications. It explores the inherent design complexities of concurrent networked applications and the tradeoffs that must be considered when working to master them. C++ Network Programming begins with an overview of the issues and tools involved in writing distributed concurrent applications. The book then provid

C++: A Dialog: Programming with the C++ Standard Library, 2002

If possible, please buy the legal copy from Amazon Book Description Publication Date: August 30, 2002 This book uses real-life examples carefully tested on real novice programmers to illustrate concepts in the language, rather than artificial, unrealistic examples that do not provide any guidance as to how to use these concepts in real programs. The book concentrates on the computer programming basics that novice programmers need as a foundation for learning how to write programs in the real world. It does not to teach every detail of the C++ language but provides you with the basics. It demystifies computers, so that anyone with the interest and desire to learn how they perform their seemingly magical feats can start down the road to mastery. The author had the help of a real, live novice in writing the book, to help ensure that points that are not clear to novices will be covered thoroughly. C++: A Dialog includes a commercial grade compiler that can be used to

Applied C++: Practical Techniques for Building Better Software

  If possible, please buy a legal copy of this book from Amazon. Editorial Reviews From the Back Cover "I really like the software engineering advice given here. As the chief engineer/architect for a large development group, I can say with certainty that the advice given in this book about how real-world projects must work is right on the mark." --Steve Vinoski, coauthor of Advanced CORBA Programming with C++ , columnist for C/C++ Users Journal and IEEE Internet Computing , and Chief Architect, IONA Technologies Applied C++ is a practical, straightforward guide to developing high-quality, maintainable software. It reflects the power of C++, templates, and the Standard Template Library for industrial-strength programming. Whether you are a single developer or work in a large team, the tips and techniques presented in this book will help you improve your language and design skills and show you how to solve substantial problems more effectively. T

Embedded Software Development With C, 2009

Product Information If possible, please buy official books from Amazon. Editorial Reviews Review From the reviews: “This book … is a fine work for training developers and future developers of embedded systems. … The work also provides information about many other microcontroller and support chips along with other sources for software tools, and covers real-time operating systems and serial and Ethernet interfaces. Includes student exercises. Summing Up: Recommended. Upper-division undergraduates through practitioners, two-year technical program students.” (R. P. Sarna, Choice, Vol. 47 (7), March, 2010) From the Back Cover Embedded Software Development With C Kai Qian About this textbook: Intelligible presentation of the fundamentals of embedded systems design and development using the C programming language and the 8051 microcontroller. Examines the longevity and relevancy of the 8051 microcontroller for designing embedded systems i

Object-Oriented Programming Using C++, 2008

Product Information If possible, please buy the official book from Amazon . Editorial Reviews Review The review questions are on-target, the exercises are practical, and the on-going case projects provide excellent continuity by providing experience with the concepts added in this chapter. (Steve Chadwick, Embry-Riddle Aeronautical University) About the Author Joyce Farrell is the author of a wide variety of programming textbooks published by Course Technology including Programming Logic and Design Introductory and Comprehensive, Java Programming, Microsoft Visual C#, Object-Oriented Programming Using C++, Just Enough Programming Logic and Design, Just Enough Java, and An Object-Oriented Approach to Programming Logic and Design. Joyce has taught programming and design at schools throughout northern Illinois and central Wisconsin. Product Details Paperback: 816 pages Publisher: Course Technology; 4 edition (June

C++ Programming: Program Design Including Data Structures, 5th edition, 2010

Product Informations If possible, please buy the official book from Amazon Editorial Reviews Review "I purchased your book "C++ Programming: Program Design Including Data Structures" in order to cram for the ACM competition and found it to be just right for my learning requirements. Informative and to the point, it?s exactly what I needed! Thank you for writing such a great book." - Louise Dallimore, Murdoch University --This text refers to an out of print or unavailable edition of this title. About the Author D. S. Malik is a professor of Mathematics and Computer Science at Creighton University. He received his Ph.D. from Ohio University in 1985. He has published more than 45 papers and 18 books on abstract algebra, applied mathematics, fuzzy automata theory and languages, fuzzy logic and its applications, programming, data structures, and discrete mathematics. --This text refers to an out of print or unavailable

Parallel and Distributed Programming Using C++

Editorial Reviews From the Back Cover Parallel and Distributed Programming Using C++ provides an up-close look at how to build software that can take advantage of multiprocessor computers. Simple approaches for programming parallel virtual machines are presented, and the basics of cluster application development are explained. Through an easy-to-understand overview of multithreaded programming, this book also shows you how to write software components that work together over a network to solve problems and do work. Parallel and Distributed Programming Using C++ provides an architectural approach to parallel programming for computer programmers, software developers, designers, researchers, and software architects. It will also be useful for computer science students. Demonstrates how agents and blackboards can be used to make parallel programming easier Shows object-oriented approaches to multitasking and multithreading Demonstrates how the UML is used to document

Professional C++, second edition, 2011

Editorial Reviews From the Back Cover Master the latest release of the C++ language: C++11 C++ is often the language of choice for writing fast, powerful, and enterprise-class object-oriented programs, be it games or major commercial software applications. However, there's no two ways around it: C++ can be difficult to master. With this no-nonsense book, you will learn to conquer the latest version of the C++ language: C++11. The authors share real-world examples, decipher little-known features of C++, and reveal the significant changes to C++ that accompany the latest release. Ultimately, you'll discover programming methodologies, reusable design patterns, and good programming style that will increase the quality of your code and improve your programming efficiency. Professional C++, 2nd Edition : Offers detailed code examples that you can plug into your own code Takes you on a technical tour of C++ and the STL, and explores the unusual and

Paris by Night 103

Tìm kiếm trong nhiều file PDF

Sử dụng Adobe Reader (thời điểm viết bài này đã có phiên bản 10.1.1), bạn hãy nhấn Ctrl - Shift - F để mở ra cửa sổ Full Text Search. Tại đây bạn có thể chọn folder và Adobe Reader sẽ tìm kiếm trong tất cả các file PDF được lưu tại folder này.