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First post using stackedit

Welcome to StackEdit! Hey! I’m your first Markdown document in StackEdit 1 . Don’t delete me, I’m very helpful! I can be recovered anyway in the Utils tab of the Settings dialog. Documents StackEdit stores your documents in your browser, which means all your documents are automatically saved locally and are accessible offline! Note: StackEdit is accessible offline after the application has been loaded for the first time. Your local documents are not shared between different browsers or computers. Clearing your browser’s data may delete all your local documents! Make sure your documents are synchronized with Google Drive or Dropbox (check out the Synchronization section). Create a document The document panel is accessible using the button in the navigation bar. You can create a new document by clicking New document in the document panel. Switch to another document All your local documents are listed in the document panel. You can switch from one to anoth...

An interesting card game

Here is a very interesting card game which has been introduced by Prof. Kandori at University of Tokyo. There are two players, one is Red and one is Black. Each players have four cards in corresponding colors: King (K), Ace (A), 2 and 3. Each round, both two players simultaneously (i.e, together) select one card from their hand, and determine the winner as the rule in the picture: - If two cards are two Kings, Red wins. - If one card is King and other card is not, Black wins. - Otherwise, if number of two cards are different, Red wins. If number of two cards are identical, Black wins. At first sight, it is very easy to say that the game is favor on Red. But it is not true. Even if both players play randomly, the Black has a bigger chance to win. You can check the simulation at: http://www.codeskulptor.org/#user39_B0DWPHGSyD_1.py It is easy to calculate the chance to win of Black is 9/16. But we can go further. Take into account the fact that K is very important ...

Essentials of Game Theory: A Concise, Multidisciplinary Introduction (Synthesis Lectures on Artificial Intelligence and Machine Learning)

DOWNLOAD Use as a textbook in Game Theory, Stanford, Coursera Book Description Publication Date:  June 27, 2008   | ISBN-10:  1598295934  | ISBN-13:  978-1598295931   | Edition:  1 Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the ...

Lectures in Game Theory for Computer Scientists, 2011

Book Description Games provide mathematical models for interaction. Numerous tasks in computer science can be formulated in game-theoretic terms. This fresh and intuitive way of thinking through complex issues reveals underlying algorithmic questions and clarifies the relationships between different domains. This collection of lectures, by specialists in the field, provides an excellent introduction to various aspects of game theory relevant for applications in computer science that concern program design, synthesis, verification, testing and design of multi-agent or distributed systems. Originally devised for a Spring School organised by the GAMES Networking Programme in 2009, these lectures have since been revised and expanded, and range from tutorials concerning fundamental notions and methods to more advanced presentations of current research topics. This volume is a valuable guide to current research on game-based methods in computer science for undergra...